Sega Genesis · 1993-01-01
The game puts the player in charge of a self-named corporation in a gritty near-future cyberpunk-style world. Game play involves ordering a four-person team of cyborg agents around cities displayed in a fixed-view isometric style, in pursuit of mission goals such as assassinating executives of a rival syndicate, rescuing captured allies, "persuading" civilians and scientists to join the player's company or simply killing all enemy agents. As the player progresses through the game, they must manage the research and development of new weaponry and cyborg upgrades. The player has only limited fu…